This is an old build of AlterRealm Chronicles: Lost Agent, a game that I've have been working in Unity since 2019 (as of now, 2023, that's four years of straight devving, alone for the most part- with zero skill in art, music, programming, etc.)

But just as soon as things were starting to get a bit faster, the Unity Runtime Fee Controversy happened, and now I am on the way to switch everything back to Godot. Decided to just show off the prototype for now, which is why a lot of things look out of place.

A secondary purpose is simply to get certain assets out there, such as music and sprites before someone attempts to use shared content from before the release of this game in a malicious manner such as claiming copyright to it first.

Controls - WASD, I, O, P, K, Z, Space Bar (I won't be telling what they do- as this build is specifically not supposed to be too publicized- and also, this build is only meant to be shared to those I specifically say (hopefully), to gain data based on their performance for testing purposes)


For those who don't particularly care about being spoiled on the gameplay, the goal is to perform stealth kills while smoothly forward at a fast pace. There are times where one must use their puzzle solving skills to proceed too. Good luck-.


Note: Music is out of sync, textures render certain platforms invisible, and bugs regarding the boss room door are present in WebGL (this) version, may provide a download link in the future that is free of this bug.

Logo is original aside from the Unity symbol behind it all to signify what it was built in.

Credits

- Me

https://itch.io/profile/xmark12